Storm is a piece written for solo double bass with live electronics and is designed to emulate the experience of a passing storm in a body of water. Three prerecorded sounds were used to generate pitch material: a rock being thrown into a lake, a foghorn, and a seagull. Pitch material was generated by extracting frequency material from each sound and rounding to the nearest quarter-tone. To generate additional material, the application of the ring modulation formula as well as the distortion formula were applied to the frequency information of the rock being thrown into the lake sound sample. Using these five groups of pitches, the piece can be broken up into five musical objects, or distinct musical gestures. These objects include a seagull object, a wave object, a raindrop object, a thunder object, and a foghorn object. Each object has specific characteristics that set them apart from the other objects.

 

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